01 Jun 19, 1905
I had this idea of a logistics mission were we have to take resources to a unit who has been in the field for a prolonged period of time and they need food, water, and ammo, so short story is we take them the supplies and on our way back we get hit, get hit HARD and we have to fight our way back to base.
Hummanitarian mission in a city with a lot of civs obviously not much that will lag the server but a good ammount and we have to bring in food to help the civs and we might take contact from just one guy or the whole towm might try to kill us etc.
Fallujah I know this map is known to be shitty but its the only map ive seen that has a huge town with buildings that have multiple floors i mean 9 10 floors that can be entered and searched through. Any mission on that map that includes a lot of house to house searching, we could roll the bradleys through the road while infantry guys clear the buildings and stuff like that.
Hummanitarian mission in a city with a lot of civs obviously not much that will lag the server but a good ammount and we have to bring in food to help the civs and we might take contact from just one guy or the whole towm might try to kill us etc.
Fallujah I know this map is known to be shitty but its the only map ive seen that has a huge town with buildings that have multiple floors i mean 9 10 floors that can be entered and searched through. Any mission on that map that includes a lot of house to house searching, we could roll the bradleys through the road while infantry guys clear the buildings and stuff like that.