23 May 19, 0825
Got a bunch of basic concepts that come to mind. These here will involve some missions we already do, I'm just listing them for the sake of having a count:
1. Standard push to town- maybe get hit on the road- clear road/ town- go back home.
2. Defence, or Frontline mission, like the last FTX.
3. Assaulting an enemy frontline with fortified objectives etc.
4. A rescue mission- Black Hawk Down style, behind enemy lines plane crash etc. (here we can actually divide the platoon or company into the QRF and those in need of rescue)
5. Amhpibilous landing mission- No idea how this would actually be pulled off in terms of the mission-making and mods, but its still a fun concept to explore.
6. Blockade- we are tasked with setting up and sustaining tight control over any and all movement towards an objective.
7. Airborne (even though our unit doesn't quite specialize in this) - Any mission involving a HALO or HAHO jump right into enemy territory. Imagine you're the 101st on D-Day.
1. Standard push to town- maybe get hit on the road- clear road/ town- go back home.
2. Defence, or Frontline mission, like the last FTX.
3. Assaulting an enemy frontline with fortified objectives etc.
4. A rescue mission- Black Hawk Down style, behind enemy lines plane crash etc. (here we can actually divide the platoon or company into the QRF and those in need of rescue)
5. Amhpibilous landing mission- No idea how this would actually be pulled off in terms of the mission-making and mods, but its still a fun concept to explore.
6. Blockade- we are tasked with setting up and sustaining tight control over any and all movement towards an objective.
7. Airborne (even though our unit doesn't quite specialize in this) - Any mission involving a HALO or HAHO jump right into enemy territory. Imagine you're the 101st on D-Day.